Andy Park
Director of Visual Development / Concept Artist , Marvel Studios
Andy Park has been a prolific artist in the entertainment industry for two decades. Kicking off his career, he made a name for himself as a comic book artist illustrating top-selling titles such as Tomb Raider, Excalibur, Weapon X, and Uncanny X-Men, working for companies like Marvel, Image, Dark Horse, and DC Comics. Andy then expanded his artistic repertoire as a concept artist/visual development artist by working in the videogame, TV, and film industries. He was one of the leading concept artists on the award-winning God of War videogame franchise (God of War 2, God of War 3, God of War: Chains of Olympus, and God of War: Ascension). In the last decade, Andy joined Marvel Studios' Visual Development Department to help create the look and feel of the stories and characters of the Marvel Cinematic Universe. Andy has worked on every single Marvel Studios film since 2010, including Captain America: The First Avenger, Thor, The Avengers, Iron Man 3, Thor: The Dark World, Captain America: Winter Soldier, Guardians of the Galaxy, Guardians of the Galaxy Vol. 2, Avengers: The Age of Ultron, Ant-Man, Captain America: Civil War, Thor: Ragnarok, Dr. Strange, Black Panther, Ant-Man and the Wasp, Avengers: Infinity War, Captain Marvel, and Avengers: End Game. Andy is now the Director of Visual Development leading the team of artists on upcoming movies in the Marvel Cinematic Universe.