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Eric Roin

Lighting Artist at Firaxis Games

Eric Roin is Lighting Artist and Unreal Engine Generalist with professional experience in film, TV, and games, and credits including Marvel’s Midnight Suns, Mortal Kombat 11, Obi-Wan Kenobi, and Shazam.
Eric is a BFA graduate of the Gnomon School of Visual Effects and currently works as a Cinematic Lighting Artist at Firaxis Games. He was previously an Unreal Engine Technical Artist at The Third Floor and worked as an Unreal Engine Generalist for Zoic Studios. Follow Eric’s career on LinkedIn.

  • Eric is a great guy. He contributed some really nice look-dev and Unreal assets for our current show. Eric demonstrated great communication skills and the ability to express his creative ideas and iterate quickly. He fit in perfectly with our team, and overall, he was a pleasure to work with.

    - Jourdan Biziou
    SR Visualization Supervisor at The Third Floor

  • I could always depend on Eric. He was very effective at addressing feedback and was great at finding additional opportunities to improve the overall quality of these environments. Eric also has an aptitude for solving technical problems along with a willingness to test various methods out, which results in consistent high-quality results without setbacks.

    - Kyle Sarvas
    Lead VAD Artist at ILM