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Building Natural Environments using Gaea & Houdini
Environment Creation & Look-Dev Techniques with Rasha Shalaby
Rasha Shalaby
4h 15m | 8 Chapters
Creating a High-Fidelity Hero Building
Maya, Substance & V-Ray Workflow with Dmitry Kremiansky
Dmitry Kremiansky
6h 58m | 10 Chapters
Creating Stopmotion Felt in Substance 3D Designer
Procedural Surfacing using Substance 3D Designer, Maya & V-Ray with Christopher Barischoff
Christopher Barischoff
2h 57m | 14 Chapters
Mech Illustration with Character & Story
3D-to-2D Design & Painting Techniques with Hamish Frater
Hamish Frater
5h 02m | 10 Chapters
Creating a Realistic Humanoid 3D Character
Character Creation Workflow Using ZBrush, Maya, Mari & V-Ray With Babak Bina
Babak Bina
3h 53m | 7 Chapters
Introduction to Grooming With Ornatrix in Maya
Ornatrix, Maya, Substance Painter & V-Ray Workflow With Santhosh Koneru
Santhosh Koneru
2h 49m | 10 Chapters
Creating a Photorealistic 3D Prop for Production
Modeling & Shading Workflow for Maya, Mari & V-Ray With Babak Bina
Babak Bina
3h 06m | 6 Chapters
3D Scan Integration Techniques
Maya, Mari, V-Ray & Nuke Workflow With Adrien Vallecilla
Adrien Vallecilla
5h 45m | 9 Chapters
Creating a Fantasy Creature
3D Character Creation in ZBrush and Maya with Babak Bina
Babak Bina
4h 52m | 9 Chapters
Product Rendering with V-Ray
Lighting and Post-Production Techniques with Jesse Flores
Jesse Flores
4h 22m | 8 Chapters
Grooming in Yeti
Hair Solutions for an Animation Pipeline with Victor J Garza
Victor Javier Garza
2h 21m | 21 Chapters
Look Development and Lighting Techniques for Film
The Making of "The Ningyo" with Miguel Ortega
Miguel Ortega
3h 23m | 11 Chapters
Lighting the CG Portrait
Character Lighting in VRay Next with Chris Barischoff
Christopher Barischoff
3h 13m | 15 Chapters
Advanced Illustration and Key Art Techniques
2D Concept Illustration, 3D Asset Creation, 360 Illustration and Interactive Concept Design with VR with Alex Nice
Alex Nice
3h 17m | 8 Chapters
3D Illustration and Environment Modeling Workflows
with Toni Bratincevic
Toni Bratincevic
5h 24m | 12 Chapters
Designing a Modular Environment using Unreal
with Brian Recktenwald
Brian Recktenwald
3h 00m | 10 Chapters
Creating a Dynamic VFX Shot
An Artist’s guide to the vfx pipeline with Shahin Badiei
Shahin Badiei
2h 41m | 9 Chapters
Texturing and Shading for Production
Maximizing Efficiency in Commercial / Feature Film Pipelines
Jesse Flores
7h 55m | 12 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay
Devon Fay
6h 46m | 14 Chapters
Efficient Cinematic Lighting 2
Lighting for Animation with Jeremy Vickery
Jeremy Vickery
2h 11m | 9 Chapters