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Guilherme Rambelli

Art Specialist - Photogrammetry @ Activision Treyarch

Guilherme Rambelli is a Senior 3D Artist with more than 8 years of experience in the entertainment and technology industry. He has created a variety of 3D art for clients including Electronic Arts, Quixel Megascans, Unity 3D, Intel, NASA, CGMA, Harvard, and DICE Los Angeles on Battlefield 1 and Battlefield 5


He also established the photogrammetry pipeline for journalism at the The New York Times Research & Development lab and has accrued 2 Webby Awards as well as an Emmy Nomination. Guilherme currently works at Activision — Treyarch as an Art Specialist in Photogrammetry, advancing real-time graphics with capturing reality techniques.