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Designing Sci-Fi Props for Film
Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey
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Kris Turvey
3h 23m | 13 Chapters
Concepting & Illustrating a Sword for Games
Prop Design using Photoshop, Blender, Octane & ZBrush with Olivier Dubard
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Olivier Dubard
1h 39m | 6 Chapters
Creating a Hero Weapon for Games
Weapon Modeling, Texturing & Rendering Techniques with Thomas Butters
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Thomas Butters
6h 40m | 10 Chapters
Designing Sci-Fi Weapons for Film
Concepting Hero & Villain Blasters using Photoshop with Paul Ozzimo
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Paul Ozzimo
5h 49m | 10 Chapters